Dear all, How do people feel about me adding a hedgehogize utility to Firedrake, that takes an extruded sphere mesh and applies the hedgehog transformation? If agreed, where shall I put it? cheers --cjc
On 26 Sep 2014, at 19:51, Cotter, Colin J <colin.cotter@imperial.ac.uk> wrote:
Dear all, How do people feel about me adding a hedgehogize utility to Firedrake, that takes an extruded sphere mesh and applies the hedgehog transformation? If agreed, where shall I put it?
hedgehog = ExtrudedMesh(mesh, extrusion_type='radial_hedgehog') should provide: hedgehog.coordinates # DG hedgehog coords hedgehog.original_coordinates # Original CG coords Lawrence
Oh that's a good way to do it, thanks. --cjc ________________________________________ From: firedrake-bounces@imperial.ac.uk [firedrake-bounces@imperial.ac.uk] on behalf of Lawrence Mitchell [lawrence.mitchell@imperial.ac.uk] Sent: 26 September 2014 21:05 To: firedrake Subject: Re: [firedrake] hedgehogize On 26 Sep 2014, at 19:51, Cotter, Colin J <colin.cotter@imperial.ac.uk> wrote:
Dear all, How do people feel about me adding a hedgehogize utility to Firedrake, that takes an extruded sphere mesh and applies the hedgehog transformation? If agreed, where shall I put it?
hedgehog = ExtrudedMesh(mesh, extrusion_type='radial_hedgehog') should provide: hedgehog.coordinates # DG hedgehog coords hedgehog.original_coordinates # Original CG coords Lawrence
participants (2)
- 
                
                Cotter, Colin J
- 
                
                Lawrence Mitchell